{"id":72,"date":"2016-08-25T17:04:00","date_gmt":"2016-08-25T17:04:00","guid":{"rendered":"http:\/\/rpgpunk.com\/index.php\/2016\/08\/25\/updates-and-stuff\/"},"modified":"2016-08-25T17:04:00","modified_gmt":"2016-08-25T17:04:00","slug":"updates-and-stuff","status":"publish","type":"post","link":"https:\/\/rpgpunk.com\/index.php\/2016\/08\/25\/updates-and-stuff\/","title":{"rendered":"Updates and stuff"},"content":{"rendered":"<p>As per the norm, I&#8217;m overthinking things.<\/p>\n<p>I&#8217;m going to nix my size-level\/race determines Hit Points idea, and stick with the classic Class determines HP.<\/p>\n<p>I&#8217;m going to revise the Yon Race, making them less powerful, but also removing one of their hindrances.<\/p>\n<p>I&#8217;m working on a revised Barbarian class, and the format for the Barbarian will also mean that I will revise the previously posted Fighter and Ranger.<\/p>\n<p>I may get rid of the Ranger entirely as I think it is redundant.<\/p>\n<p>I&#8217;m going to go for a more Sword and Sorcery feel for the Strathos setting. Meaning, that magic is going to be more rare, and mostly in the hands of NPCs, rather than player characters.<\/p>\n<p>Along with the Barbarian, I&#8217;m also currently reworking the Cleric class and making a new Cleric spell list.<\/p>\n<p>Fungoids are a playable race I&#8217;ve been working on for some time. They are a pet project at this point, and I&#8217;m kind of in love with them. For a teaser, Fungoids are mushroom people that start at a tiny gnome-like size, and as they increase in level, they get larger and larger, until they become colossal and root themselves into the ground, becoming part of the landscape.<\/p>\n<p>A lot of real life stuff has been happening that has slowed my output, but I&#8217;ve been working on all of this as time permits. The lack of posts reflects that.<\/p>\n<p>When all is said and done, I plan on putting everything together into a player&#8217;s guide\/gazetteer in pdf form.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As per the norm, I&#8217;m overthinking things. I&#8217;m going to nix my size-level\/race determines Hit Points idea, and stick with the classic Class determines HP. I&#8217;m going to revise the Yon Race, making them less powerful, but also removing one of their hindrances. I&#8217;m working on a revised Barbarian class, and the format for the &hellip; <a href=\"https:\/\/rpgpunk.com\/index.php\/2016\/08\/25\/updates-and-stuff\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Updates and stuff&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_robots_follow":"","_seopress_robots_imageindex":"","_seopress_robots_snippet":"","_seopress_robots_primary_cat":"","_seopress_robots_breadcrumbs":"","_seopress_robots_freeze_modified_date":"","_seopress_robots_custom_modified_date":"","_seopress_robots_canonical":"","_seopress_social_fb_title":"","_seopress_social_fb_desc":"","_seopress_social_fb_img":"","_seopress_social_fb_img_attachment_id":0,"_seopress_social_fb_img_width":0,"_seopress_social_fb_img_height":0,"_seopress_social_twitter_title":"","_seopress_social_twitter_desc":"","_seopress_social_twitter_img":"","_seopress_social_twitter_img_attachment_id":0,"_seopress_social_twitter_img_width":0,"_seopress_social_twitter_img_height":0,"_seopress_redirections_value":"","_seopress_redirections_enabled":"","_seopress_redirections_enabled_regex":"","_seopress_redirections_logged_status":"","_seopress_redirections_param":"","_seopress_redirections_type":0,"_seopress_analysis_target_kw":"","nf_dc_page":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-72","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/posts\/72","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/comments?post=72"}],"version-history":[{"count":0,"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/posts\/72\/revisions"}],"wp:attachment":[{"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/media?parent=72"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/categories?post=72"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/tags?post=72"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}