{"id":70,"date":"2016-09-06T03:26:00","date_gmt":"2016-09-06T03:26:00","guid":{"rendered":"http:\/\/rpgpunk.com\/index.php\/2016\/09\/06\/addendum-to-wizards-and-clerics-and-shit\/"},"modified":"2016-09-06T03:26:00","modified_gmt":"2016-09-06T03:26:00","slug":"addendum-to-wizards-and-clerics-and-shit","status":"publish","type":"post","link":"https:\/\/rpgpunk.com\/index.php\/2016\/09\/06\/addendum-to-wizards-and-clerics-and-shit\/","title":{"rendered":"Addendum to Wizards and Clerics and Shit"},"content":{"rendered":"<p>After further review, I have come up with the following changes to Magic Users<\/p>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" style=\"margin-left: auto; margin-right: auto; text-align: center;\">\n<tbody>\n<tr>\n<td style=\"text-align: center;\"><a href=\"https:\/\/3.bp.blogspot.com\/-SODy7fK3d4c\/V84vkmlPEyI\/AAAAAAAABII\/egEIVfWnJWYsC1XlGW66FMNUMfe470_CACLcB\/s1600\/rp13.jpg\" style=\"margin-left: auto; margin-right: auto;\"><img loading=\"lazy\" decoding=\"async\" border=\"0\" height=\"320\" src=\"https:\/\/3.bp.blogspot.com\/-SODy7fK3d4c\/V84vkmlPEyI\/AAAAAAAABII\/egEIVfWnJWYsC1XlGW66FMNUMfe470_CACLcB\/s320\/rp13.jpg\" width=\"236\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">by Ramon Perez<\/td>\n<td style=\"text-align: center;\"><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Hit Points and the cost of spell casting are as follows:<\/p>\n<ul>\n<li>d4: Zero level spells = 0 HP, Other spells cost 2 HP -1 per spell level<\/li>\n<li>d6: Zero level spells = 1 HP, Other spells cost 2 HP per spell level<\/li>\n<li>d8: Zero level spells = 1 HP, Other spells cost 2 HP +1 per spell level<\/li>\n<\/ul>\n<p>In other words, if you&#8217;re a d4 Hit Die Wizard, and cast a level 3 spell, it will cost 5 hit points. If you&#8217;re a d6 HD Wizard, and cast a level 3 spell, it will cost 6 hit points. If you&#8217;re a d8 HD Wizard, a level 3 spell will cost 7 hit points.<\/p>\n<p>The number of spells a character starts with also varies by hit die.&nbsp; <\/p>\n<ul>\n<li>d4: Starts with 4 zero level spells, 2 first level spells, and 1 second level spell.<\/li>\n<li>d6: Starts with 3 zero level spells, and 2 first level spells.<\/li>\n<li>d8: Starts with 2 zero level spells, and 1 first level spell.<\/li>\n<\/ul>\n<p>Spell progression in Strathos is limited in that new spells are not automatically learned. New spells can be gained by purchasing them from a more experienced magic user, converting a spell scroll or book, making a deal with a higher (or lower) being, or figuring them out through research and trial and error. <\/p>\n<p>A Magic User can trade 3 spells of any level to gain a single Fighter or Specialist ability. This is only possible during character creation, and not available after the character has been used in play. This is my crappy version of multi-classing.<\/p>\n<p>Magic Users suffer penalties to encumbrance (NOTE: I use Lamentations of the Flame Princess&#8217; encumbrance system):<\/p>\n<ul>\n<li>Armor of +2 or higher uses 2x the amount of encumbrance slots.&nbsp;&nbsp;<\/li>\n<li>Weapons inflicting more than d6 in damage use 2x the amount of encumbrance slots.&nbsp;<\/li>\n<li>If the Magic User is more than lightly encumbered, all spell casting costs double the amount of hit points than normal. This makes having loyal (or paid) retainers\/servants a necessity. <\/li>\n<\/ul>\n<p>Magic Users saving throws are based more on individual character concept than set-in-stone class mechanics<\/p>\n<ul>\n<li>A traditional Wizard would have Intelligence as a Prime attribute, with associated saves having that benefit.<\/li>\n<li>A traditional Cleric would have Wisdom as a Prime attribute.<\/li>\n<li>A Bard would have Charisma as a Prime.<\/li>\n<li>Other builds can be argued if necessary.&nbsp; <\/li>\n<\/ul>\n<p><\/p>\n<div style=\"clear: both; text-align: center;\"><a href=\"https:\/\/3.bp.blogspot.com\/-4BR0xP-cZW4\/V84vVY4bMCI\/AAAAAAAABIE\/K5vYblaFVjAUveoaFI0978FakeWDk7nhQCLcB\/s1600\/tumblr_ltorvaJy6r1qdw31yo1_500.jpg\" style=\"margin-left: 1em; margin-right: 1em;\"><img loading=\"lazy\" decoding=\"async\" border=\"0\" height=\"320\" src=\"https:\/\/3.bp.blogspot.com\/-4BR0xP-cZW4\/V84vVY4bMCI\/AAAAAAAABIE\/K5vYblaFVjAUveoaFI0978FakeWDk7nhQCLcB\/s320\/tumblr_ltorvaJy6r1qdw31yo1_500.jpg\" width=\"213\" \/><\/a><\/div>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>After further review, I have come up with the following changes to Magic Users by Ramon Perez Hit Points and the cost of spell casting are as follows: d4: Zero level spells = 0 HP, Other spells cost 2 HP -1 per spell level d6: Zero level spells = 1 HP, Other spells cost 2 &hellip; <a href=\"https:\/\/rpgpunk.com\/index.php\/2016\/09\/06\/addendum-to-wizards-and-clerics-and-shit\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Addendum to Wizards and Clerics and Shit&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_robots_follow":"","_seopress_robots_imageindex":"","_seopress_robots_snippet":"","_seopress_robots_primary_cat":"","_seopress_robots_breadcrumbs":"","_seopress_robots_freeze_modified_date":"","_seopress_robots_custom_modified_date":"","_seopress_robots_canonical":"","_seopress_social_fb_title":"","_seopress_social_fb_desc":"","_seopress_social_fb_img":"","_seopress_social_fb_img_attachment_id":0,"_seopress_social_fb_img_width":0,"_seopress_social_fb_img_height":0,"_seopress_social_twitter_title":"","_seopress_social_twitter_desc":"","_seopress_social_twitter_img":"","_seopress_social_twitter_img_attachment_id":0,"_seopress_social_twitter_img_width":0,"_seopress_social_twitter_img_height":0,"_seopress_redirections_value":"","_seopress_redirections_enabled":"","_seopress_redirections_enabled_regex":"","_seopress_redirections_logged_status":"","_seopress_redirections_param":"","_seopress_redirections_type":0,"_seopress_analysis_target_kw":"","nf_dc_page":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-70","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/posts\/70","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/comments?post=70"}],"version-history":[{"count":0,"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/posts\/70\/revisions"}],"wp:attachment":[{"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/media?parent=70"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/categories?post=70"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rpgpunk.com\/index.php\/wp-json\/wp\/v2\/tags?post=70"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}